1What is the Naval Base?

Your Naval Base is your secret fort. It has a fleet of ships that guards it all day and night, even when you are sleeping or not playing the game.

Other players can raid your base to steal Steel ⚙️ and make you lose XP. You can do the same to their bases. It is a continuous duel between fleets.

🎯Your Naval Base is your strategic fortress: defending it well is the difference between accumulating resources and losing them every night.
2Your Defensive Fleet

Your defensive fleet are the ships you place on a big 10×10 grid. These ships take up 17 squares in total:

████Giant ship (4 squares) — You only have 1
███Large ship (3 squares) — You can have 1 or 2
██Medium ship (2 squares) — You can have 1, 2, or 3
Little fast boat (1 square) — You only have 1
💡Tip: Spread your ships across the board. A clustered fleet lets the attacker sink several ships in a row with concentrated shots in the same area.

You have 2 ways to organize your defensive fleet:

📦
Import from HangarUse a cool setup you already saved while playing PvP.
🎲
RandomlyThe computer quickly drops your ships on the board. It's fast, but not the best defense.
3Steel ⚙️ — Your Strategic Resource

Steel is a super important resource you get by playing. You use it to buy upgrades for your base. But be careful: other players can steal it from you!

🏦Protected Steel 🏦Steel that is kept inside your Vault is untouchable. Nobody can steal it from you!
⚠️Exposed Steel ⚠️Any extra Steel that doesn't fit in your Vault is left outside. It is at risk of being stolen by attackers.
📌 EXAMPLE

Imagine you have 800 Steel (Total) and your Vault can only fit 500.

Exposed Steel = 800 − 500 = 300 Steel at risk outside.

If someone attacks you completely successfully, they might steal up to 60 Steel (20% of the 300).

💡Super Tip: Always spend your extra Steel to buy upgrades in the Shipyard! Once spent on upgrades, Steel is permanent and totally safe from thieves.
4Shields 🛡️ — Your Total Protection

A Shield magically blocks an attack completely! The attacker cannot touch your base if you have a Shield turned on.

Whenever your base blocks an attack, 1 Shield breaks. You can hold up to __HSY_MAX_SHIELDS__ Shields stacked up at once.

How can I find Shields?
🎰Blitz — Filling up the 'ATC Combo Annihilation' bar gives you 1 free Shield (up to ~3 per day)!
🛍️FC Shop — You can buy Shields with your shiny FleetCoins.
🏔️Adventures & Missions — Some special missions will reward you with Shields.
📌 EXAMPLE

You have 2 Shields activated and lots of Exposed Steel outside.

Someone tries to attack you → Shield pops up! → The attack bounces off → You lose 1 Shield, but you don't lose ANY Steel!

You are left with 1 Shield remaining safe and sound.

5Grace Shield ⏱️

If you do get attacked, the game hugs your base with a completely free Grace Shield that lasts for __HSY_GRACE_HOURS__ full hours.

During that window nobody can attack you again. Use the breathing room to reorganize your defense, repair upgrades and move resources into the Vault.

💡Upgrade the Watchtower 🗼 from the Upgrades tab to extend this Grace Shield up to a full 9 hours.
6Raids — Attack and Defend

A Raid is a surprise attack against the base of a player who is offline. You target their defensive fleet while they cannot intervene in real time.

💥
__HSY_ATTACKER_SHOTS__ __HSY_ATTACKER_SHOTS_SUFFIX__ to try and hit all defensive ships of your target.
5 slow minutes, plenty of time to launch all your bombs patiently.
📅
Up to 5 raids per day. Your own base can only be raided 3 times per day.
🕒
30 minutes of cooldown between each raid.
What happens next?
❌ FAILURE0 ships sunk → You lose 50 XP for the failed raid.
⚠️ PARTIAL WIN1-2 ships sunk → You take 10% of their exposed Steel and gain 50 XP.
✅ GREAT SUCCESS3-4 ships sunk → You take 20% of their exposed Steel and gain 150 XP.
🔥 DEVASTATING WRECK!5+ ships sunk → You take 35% of their exposed Steel, 5% of their FC, and gain 300 XP.
7Revenge 🔥

If a player attacks you, you have 72 hours to strike back directly at their base. It is your right of revenge.

Revenge is free: it does not consume any of your 5 daily raids.
If the revenge fails (0 ships sunk), you will still lose XP.
The attacker must be offline at the moment of the counter-strike.
You can have up to 3 pending revenges queued at once.
📌 EXAMPLE

«CaptainBoss» raided 400 Steel from your base.

You wait for them to go offline and counter-strike. If you sink 3 or more ships: you recover Steel and gain extra XP.

If you fail and sink zero ships: you lose 50 XP. Aim carefully.

8Shipyard Upgrades ⚙️

On the Upgrades tab you can invest your Steel to strengthen your base. Upgrades require maintenance: they wear down over time and with incoming attacks. If Integrity hits 0%, the upgrade drops one level automatically.

🏦
Reinforced Vault 🏦 (9 Levels)Increases your protected storage capacity. A fully upgraded Vault keeps up to 10,000 Steel safe from any raid.
🪖
Camouflage Net 🪖 (5 Levels)Partially conceals your base from attackers. Under the camouflage, raiders take less Steel than they normally would.
🎯
Naval Decoys 🎯 (5 Levels)Fake ships that confuse the attacker and reduce their effective shots against you. They work on stock: 1 decoy is consumed per raid received. Refill the stock by paying Steel to keep the penalty active.
🗼
Watchtower 🗼 (5 Levels)Extends the duration of the Grace Shield after a raid, up to 9 hours. Loses integrity passively every 72 h; successful revenges restore part of its integrity.
Dry Dock ⚓ (3 Levels)Increases the maximum number of active Shields you can hold simultaneously, from 3 up to 6.
💡Admiral's tip: Prioritize leveling up the Reinforced Vault. The more capacity it holds, the less Steel sits exposed to theft.
9🔩 Structural Integrity

Shipyard upgrades are not permanent. Each has an Integrity bar (0-100%) that reduces with use and incoming attacks.

When the integrity reaches 0%, the upgrade automatically drops one level and the bar resets to 100%.

🏦
VaultLoses integrity when receiving raids. The worse the attacker's result, the more damage it takes.
🪖
Camouflage NetWears down with each raid received. It is the fastest to deteriorate.
🎯
Naval DecoysThey act as consumables with stock. 1 is consumed per raid received and they regenerate automatically over time. You can refill stock by paying Steel.
🗼
WatchtowerWears down from raids received and also passively every 72 hours. Successful revenges restore integrity.
Dry DockOnly loses integrity when activating or consuming shields. It is the most stable upgrade.
🛡️Rookie Protection: Level 1 and 2 upgrades are protected against wear. You will see a shield icon 🛡️ on the card.
💡You can repair any upgrade by paying Steel from the upgrade card. Keep your defenses in shape!
10Real Scenarios — What If...?
«I won't be playing for 5 days. What happens to my base in the meantime?»

For the first 3 days away, your base behaves normally: it can be raided up to 3 times per day as usual.

From day 4 to 7, your base enters rest mode: it can only be raided once per day.

From day 8 to 14, your base enters full protection: nobody can attack you.

After 15 days, your base stays permanently shielded until you log in again.

When you come back, you receive a 24-hour Welcome Shield so you can reorganize your defenses without pressure.

🤔 «I have 2,000 Steel but my Vault only holds 500. How much can be stolen from me in a raid?»

Your exposed Steel is 2,000 − 500 = 1,500 vulnerable Steel.

Partial attacker success (1-2 ships sunk): they take 10% of exposed Steel = 150 Steel.

Great success (3-4 ships sunk): they take 20% = 300 Steel.

Titanic destruction (5+ ships sunk): they take 35% = 525 Steel.

💡 If you upgrade your Vault, you keep more Steel protected and drastically reduce what can be stolen.

🤔 «I've been raided 3 times today. Can they keep attacking me for the rest of the day?»

No. The system caps raids on a single base at 3 per day. Between each one you also receive a Grace Shield that protects you for several hours.

🤔 «All my Steel fits inside the Vault. Am I invisible to the raid matchmaker?»

Practically yes. With no exposed Steel, you don't show up in raid target searches: attackers prioritize bases with resources sitting out in the open.

🤔 «I just maxed out all my upgrades. Are they safe forever now?»

No. From level 3 onward, upgrades wear down with use and incoming attacks. If Integrity hits 0% without being repaired, the upgrade drops a level and you lose part of your investment. Repair them regularly with Steel.

11Advanced Strategies 🎖️
🧬
Refresh Your Defensive Layout

Once an attacker sees where your ships were hit, they remember the exact positions. Reshuffle your defensive fleet layout regularly to avoid predictable patterns.

💰
Spend Steel As Soon As Possible

Hoarding exposed Steel turns you into an attractive target. Reinvest quickly into Shipyard upgrades: spent Steel becomes permanent and nobody can steal it.

🛡️
Always Keep a Backup Shield

A single active Shield blocks a full raid and nullifies all damage. Keep at least one available at all times: play Blitz daily to earn them without spending FleetCoins.

🎯
Hug the Edges with Your Ships

Placing your ships flush against the corners and edges of the board cuts down the adjacent cells an attacker can use to land nearby shots. Edges are your best defensive ally.

🔄
Revenge with a Cool Head

Don't rush a revenge in the heat of the moment. Wait until the attacker goes offline and then strike back: a successful revenge recovers Steel and adds extra XP without using your 5 daily raids.

12Fleet Repair 🔧 — The Cost of War

When you play competitive PvP matches, some of your ships may end up damaged after a loss.

🚫Important: You can't enter PvP matchmaking with damaged ships. Repair them first in the Shipyard.
🛶 Patrol Boat (1 cell): base cost 3 ⚙️ Steel per repair.
🚤 Destroyer (2 cells): base cost 8 ⚙️ Steel per repair.
⛵ Cruiser (3 cells): base cost 15 ⚙️ Steel per repair.
🚢 Battleship (4 cells): base cost 25 ⚙️ Steel per repair.
💡Rank multiplier: Repair cost scales with your naval rank. At top ranks you pay up to ×2.5 the base cost. Higher rank, higher maintenance.
EXAMPLE

You're at Command rank and lose a PvP match in which your Battleship (4 cells), one Cruiser (3) and one Destroyer (2) get damaged.

Base cost: 25 + 15 + 8 = 48 Steel. With the ×1.5 Command multiplier: 72 Steel to return to the PvP queue.

Pro tip: Protect the 4-cell ship in particular — repairing it is the most expensive. If you string together losses, the repair costs stack up quickly.